iteration in gaming industry

Game developers 2K (created acclaimed Bioshock) developed an organic appreciation of the non-linear process of differentiating feedback at the heart of any creative endeavour: If there’s an over-arching theme of our development, it’s that we, like many other developers, believe that ultimate success in this industry comes from iteration. You have to build, evaluate (and […]

UWS executive blog

The chancellory of my university has a blog. It has existed since July, but I only discovered it now. I have left a few comments, but is moderated so I am not too sure when of if they’ll appear. It seems like a very formal space. I hardly think there’ll be a weekly lol cat […]